Marco Labate QA

Case Studies

QA Case Studies

Methodology pieces and applied exercises showing how I structure coverage, exploratory testing and reporting across gameplay systems, live updates, player guidance, progression and multiplayer. Each is clearly labeled and based on public information or hypothetical scenarios, not a disclosure of confidential project work.

Featured Case Study

Hypothetical QA exercise

How I Would QA a Systemic Game Like Bradley the Badger

Independent QA exercise based exclusively on publicly available information. No professional involvement with Bradley the Badger or Day 4 Night Studios.

Applied QA ExerciseRisk-Based TestingGame QA
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Case Study

QA methodology

Live Patch Monitoring After Major Updates

Monitoring active builds after major releases to identify regression signals, player-impacting issues and hotfix candidates.

Live MonitoringRegressionRelease Readiness
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Case Study

QA methodology

Progression and Reward Balance Validation

Comparing effort, reward pacing and progression consistency across different gameplay activities.

ProgressionBalanceGameplay Systems
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Case Study

QA methodology

UI/UX Readability and Player Guidance

Identifying friction points that affect player understanding, navigation, prompts and moment-to-moment clarity.

UI/UXPlayer GuidanceReadability
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Case Study

QA methodology

Multiplayer and Dedicated Server Regression Coverage

Validating multiplayer flows, session recovery, persistence and dedicated server behavior across iterative builds.

MultiplayerDedicated ServersRegression
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